Ready or Not has released its new free Mission Editor game, allowing players to customise a bunch of different aspects of a mission before it’s launched.
These changes are reliant on modifiers that are fully changeable in-game. For example, one of them is the SWAT AI, which will increase (or decrease) the effectiveness of the other SWAT operators in-game by altering their reaction time and morale damage multipliers.
The Civilian AI and Suspect AI modifiers share similar settings, revolving around how compliant these NPC’s are with commands. Player modifiers allow alterations to the amount of health and max number of bandages – both of which can be used to create “hardcore” type runs of missions.
Other than the specific tweaks themselves, the Mission Editor will also allow unique gameplay situations, such as swapping weapons for all suspects and replacing suspects with another level’s variants.
All levels in the game, as well as DLC levels, are available to edit via Bodycam’s Mission Editor.







